About DreamCraft Entertainment, Inc.
We believe games should be created by passionate gamers, regardless of programming knowledge or artistic ability. We are here to make it easier for anyone to create, launch, and earn a living by making games on any platform.
About the role
Skills: C#, Unity, OpenGLAbout Us
DreamCraft creates technology that inspires talented individuals to create all kinds of video games without programming. To do that we must break the existing rules of game development based on funded teams and professional engines, and gear up our creators the most intuitive, easy-to-use, instant-deploy tools and unleash their full potential so that they can create the next "Dota", "PUBG", and "Clash of Clans".
Responsibilities
- Involved in all areas of development for our game products and tools, from game engine features, performance/graphics enhancements to editor tools and build pipelines
- Deliver high quality implementations for product features and improvements
- Lead the engineering team to solve the most challenging technical problems
- Identify key areas of improvement for our products and collaborate with other team members to make these improvements a reality
- Advocate for engineering best practices/workflows and mentor junior team members
Requirement
- Driven and fierce
- Bachelor’s degree in Computer Science or closely related field, foreign equivalent education acceptable
- 5+ years of professional software development experience
- 3+ years of working experience with C++ or C#
- Proficient in at least one of the following areas: game engine development, performance analysis/optimizations, game graphics
- Good understanding of engineering best practices
- Passionate about games and game development technology
- Experience with Unity or Unreal Engine is a plus
Technology
Here are the technologies we use:
- Unity3D
- C#, Lua, OpenGL
- React, JavaScript, Nodejs, AWS